The Virtual Country
Posted by Zeus on February 5th, 2009
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The Virtual Country
Six Possible Scenarios for the Creation
of Viable Virtual Countries
The Internet, while still in its infancy, has created borderless economies, that are confusing the issues of power and control, and even the sovereignty of nations. We are now entering into a new era of public power and control. The true power that is beginning to emerge is Technocratic, meaning that we are beginning to reorganize the world around the technical imperatives of global competitiveness and economic efficiencies.
The nation-state has only been around for roughly 350 years. It is ludicrous for us to think that it will still be around 1,000 years from now. So if it is going to change, how is it going to change, and when is it going to change?
The surge in interest in online communities has given rise to unique groupings of people based on cross-cultural commonalities. The strength of many of these commonalities often transcends present loyalties to country or nationality. In short, the driving force of money will, in many people’s minds, force the issues of culture and heritage to take a back seat.
Emerging forces in globalism has given rise to the notion of creating Virtual Countries, countries without land and without borders. Citizens of Virtual Countries will live in existing land-based countries; abide by their laws; and, at the same time, hold two or more citizenships.
On the following pages we will look at how new countries are born, the evolutionary forces that have created our present nation-state, and some possible scenarios that may create the next Copernican Shift in the global political arena.



